Titan Quest 2 Builds
Titan Quest 2 Builds
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I couldnt add all the active skill points for some reason. Earth mastery > Ring of Flame, complete it with 17 points. 1/1 Permanency, 5/5 Blazing Heat, 5/5 Enhanced Amplify, 3/3 Weaking Heat (achievable with 4 bonus points from gear, reduce Blazing heat and Enhanced Amplify until you have). Final skill, Earth mastery > Ignite, 3 points, Flame Volley Trigger and 1/5 into Resistance Reduction (if you have bonus points, add them into Resistance Reduction). Gear wise, aim for capping resistances whilst trying to get Fire Damage, Cold Damage, Crit Chance, Crit Damage, Spell Damage, Area Damage and Elemental Damage. Main weapon and offhand, try and find + Capacity to spells, with the Essence of Helios Sun Crown on the helmet you can have +4 to skills.
Helios' Sun Crown
Dionysos' Wineskin
Necrotic Bones
Glacial Shard
Hypnos' Calm
Hollow Essence
Hollow EssenceTake Chthonic Pulse first. with Artifacts of the underworld and current for passives. Next take Deathchill Aura skill and Layered Veil passive. Then take Flame Volley (prioritise Orbit first) with Grand magic and Earth attunement passives. After take Ring of Flame skill (Permanency first so its always active). Playstyle will be to turn on Deathchill Aura and Ring of Flame. Flame Volley will autocast itself. When your higher level (and have enough health and barrier to cope, also enable Dark Pact skill which is another aura and also Earth Enchantment skill). Then you just run around and use Chthonic Pulse when up against a tanky boss. ** Dont take too many of the Health Reservation options until you get Stable barrier (once you have this, spending your energy refunds the barrier and so you very rarely dip into your health pool, just keep your Barrier skill handy if you jump into a big pack or a boss hits you with a big skill.